Digital technologies / Year 9 and 10 / Digital Technologies Processes and Production Skills

Curriculum content descriptions

Plan and manage projects using an iterative and collaborative approach, identifying risks and considering safety and sustainability (ACTDIP044)

Elaborations
  • managing and modifying the development of a solution, for example using software to record and monitor project tasks, responsibilities and timeframes and to organise continuous opportunities to review progress with collaborative partners and to conduct regular unit testing
  • developing an evolutionary prototype iteratively and incrementally, for example regularly revising features of an application in response to user feedback and development decisions
  • investigating indicators of economic success, for example the capacity to scale up an innovative solution to meet the demands of a mass market and the savings accrued through sustainable practices
  • investigating major causes of threats to data, for example human actions such as losing a storage device, disclosing passwords, theft and fraud
General capabilities
  • Literacy Literacy
  • Critical and creative thinking Critical and creative thinking
  • Personal and social capability Personal and social capability
  • ICT capability Information and Communication Technology (ICT) capability
  • Ethical understanding Ethical understanding
Cross-curriculum priorities
ScOT terms

Cooperation,  Sustainable development,  Planning,  Risk management,  Ergonomics

Online

Creating a Biology AR poster using Unity

In this lesson, students explore how to design and implement a simple Augmented Reality (AR) world to project DNA model using Unity 3D and Vuforia SDK for Unity 3D.

Online

Human Anatomy with Virtuali-tee

In this learning activity, students explore human organ systems using Virtuali-tee. This t-shirt provides an Augmented Reality (AR) experience and deeper 360 degrees Virtual Reality (VR) experience to explore human anatomy.

Online

Creating a Space AR poster using Unity

In this lesson, students explore how to design and implement a simple Augmented Reality (AR) poster experience using Unity 3D and Vuforia SDK for Unity 3D. This lesson is within the context of a Space-themed example, however, it could be used for other contexts such as Biology, Geography, Art or more.

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Faith Lutheran College – Timeline

This document presents the milestones in Faith Lutheran College's participation in the Digital Technologies in Focus project.